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Chapter 29 - The Zenith Games Part 3

LUMINA CHESS: THE MATCH BEGINS

The Rift hums, an ancient energy filling the air as the Dendrite and Vergil-like figure sit at opposite ends of the glowing chessboard. A soft thrum vibrates through the air. The pieces on the board flicker alive now, a reflection of the players themselves.

WHITE PLAYER The Dendrite:

Opening Move:

Pawn to E4.

The pawn shifts, a living vine curling into place. As it moves, its petals grow brighter, transforming into a Tree-Pawn with the ability to regrow itself after being struck, creating a temporary root to block attacks.

BLACK PLAYER The Vergil-like Figure:

Opening Move:

Pawn to E5.

The pawn darkens, becoming Shadow-Sword Pawn, with the ability to slice through any piece it passes, leaving a trail of dark energy that can paralyze any adjacent enemy piece for a turn.

Turn 2:

The Dendrite pushes a Knight forward

Knight to F3.

The Knight transforms into a Moss-Knight, its form flickering with vine tendrils. As it moves, it leaves a trail of thorns on the board that slow down any piece that crosses its path.

Vergil-like figure moves his Knight:

Knight to C6.

His Knight shifts, taking the form of Demon-Knight, with the ability to teleport once per game to a random spot on the board.

Turn 3:

The Dendrite pushes a Bishop:

Bishop to D3.

The Bishop turns into an Earth-Bishop, its body now a mixture of stone and bark. It creates a rock shield around itself that negates one attack per game.

Vergil-like figure counters with a Bishop:

Bishop to C5.

His Bishop evolves into a Soul-Bishop, glowing with ethereal light. Its ability to absorb any attack aimed at it, turning the damage into a force field that can be used for counterattacks later.

Turn 4:

Dendrite moves a Rook:

Rook to A5.

The Rook becomes a Tree-Rook, its massive, rooted body extending with towering branches. It can now block an entire row or column of pieces for one turn, creating an impenetrable barrier.

Vergil-like figure moves his Rook:

Rook to H8.

The Rook becomes a Hell-Rook, exuding a fiery aura. Once per game, it can launch a fireball that destroys any piece in its path, leaving scorched earth that cannot be crossed until the next turn.

Turn 5:

The Dendrite moves Queen:

Queen to F5.

The Queen evolves into a Nature-Queen, her form surrounded by shifting flowers and tendrils. She has the power to control any piece she passes over, taking temporary control of one piece for the next turn.

Vergil-like figure moves Queen:

Queen to G4.

His Queen becomes a Mirror-Queen, capable of copying the abilities of any piece that comes within a two-square radius. Once per game, she can swap places with any other piece on the board, instantly changing the game's flow.

Turn 6:

The Dendrite moves King:

King to D2.

The King transforms into a Tree-King, his branches reaching out in defense. Every time the King moves, a shield forms around the piece, protecting it from the next attack.

Vergil-like figure moves King:

King to E8.

His King becomes Demon-King, a tall, imposing figure whose power grows stronger with every attack. The Demon-King can resurrect one piece that was taken earlier in the game, bringing it back with half health.

The Endgame:

As the game progresses, pieces fall, but the battlefield itself becomes more alive with each move. The board glows as pieces evolve, gaining new powers with each step. The pieces reflect not just strategy, but the inner power of each player, as their essence shapes the flow of the match.

The Dendrite is careful, using the Nature-Queen to control the board's pace, blocking paths with his Tree-Rook and absorb shields with his Earth-Bishop.

Meanwhile, the Vergil-like figure moves with precision, his Soul-Bishop absorbing attacks and his Hell-Rook keeping pieces at bay with fire.

The game grows intense as each side corners the other's king.

Final Move:

The Dendrite's Tree-King moves to D1 to capture the Demon-King.

Vergil-like figure's Demon-King looks up, a cold smirk on his face. The Demon-King summons the last of his strength, resurrecting a pawn only for it to be immediately snuffed out by the Nature-Queen.

In the end, it's the Dendrite's Nature-Queen that delivers the final blow CHECKMATE.

Result:

The Dendrite Wins.

The Rift pulses, a wave of energy flooding the board. Pieces collapse, reverting to their dormant forms. The world watches, breathless.

As the game ends, the audience begins to stir, the impact of the evolving chess pieces still lingering in the air.

The Dendrite nods solemnly as they rise from their seat, a silent, almost regal figure in the aftermath of victory.

A Final Word from Zalthorion:

"Well, I did say it would be... a game like no other. I hope you enjoyed this little… dance of minds."

"Remember: even in a game of kings, strategy is the real power."

He winks.

"You never know who might be the real Queen on the board."

The internet explodes once more as fans, players, and casual viewers alike all tweet their reactions:

Mori Calliope:

"BRUH. DID YOU SEE THAT KING MOVE??? 👑💀"

Ludwig:

"That was... somehow more intense than the Stormbound match."

Hikaru:

"Lumina Chess could be the future of the game. I've never seen a match like this before."

Markiplier:

"I'm honestly not sure if I understood that, but I can't stop watching. What just happened??"

LUMINA CHESS – ROUND TWO

The board glows once more as the winner of the last match, The Dendrite, returns to their seat. The vines of their body shimmer with gentle confidence, their roots still pulsing from the previous victory.

Across the board, the Rift shifts… and a new challenger emerges.

Challenger:

Lelouch vi Britannia from Code Geass

Cloaked in regal black and violet, with his Geass eye glowing faintly beneath his mask, Lelouch takes his seat with a smug smirk.

"Checkmate... is inevitable."

The board lights up once more. This time, the chessboard responds to Lelouch, transforming into a sleek obsidian surface with red-tinted glass squares. His pieces take on militaristic designsarmored knights, drone-like pawns, and imperial bishops.

The crowd watching from across Earth is stunned. Fans tweet:

"Is that the Geass guy?"

"Oh no, Groot's gonna get 360 no-scoped in anime IQ."

"This man built a rebellion in high school."

TURN 1:

Dendrite (White):

Pawn to E4 (Tree-Pawn with regrowth)

Lelouch (Black):

Pawn to E5 (Imperial Pawn creates a zone of influence; pieces in adjacent squares must wait an extra turn before moving)

TURN 2:

Dendrite:

Knight to F3 (Moss-Knight lays thorn trail)

Lelouch:

Knight to C6 (Knightmare-Knight once per game, can bypass terrain and leap twice in a turn)

TURN 3:

Dendrite:

Bishop to C4 (Earth-Bishop shield absorbs one attack)

Lelouch:

Bishop to B4 (Tactician-Bishop can redirect one attack per game to an adjacent enemy piece)

TURN 4:

Dendrite:

Queen to H5 (Nature-Queen control an enemy piece for one turn)

Lelouch:

Instantly uses Geass Ability:

Geass Activation: "Obey me."

Lelouch forces the Nature-Queen to retreat back to D1, nullifying her control for 2 turns. The crowd erupts.

TURN 5:

Dendrite:

Rook to A5 (Tree-Rook — blocks entire column for one turn)

Lelouch:

Queen to F6 (Empress-Queen — reveals any trap or hidden ability on the board and nullifies it for 1 turn)

TURN 6:

Dendrite:

Bishop to D5 intercepts Lelouch's Queen, attacking directly. Lelouch sacrifices the Queen.

Lelouch:

King Castles Imperial Fortress Mode Activated: the King creates a permanent aura around him granting +1 defense to adjacent pieces.

TURN 7–10:

The board becomes a warzone.

Lelouch uses his Tactician-Bishop to redirect Dendrite's Knight's charge into its own pawn.

Dendrite responds by encasing his King in a root barrier, turning his side into a nature fortress.

Lelouch begins to sacrifice pieces, mimicking the Zero Requiem strategy controlling the board not by numbers, but by fear and manipulation.

ENDGAME:

With four pieces each, both players are battered.

Dendrite still has his Nature-Queen, Tree-King, and two Moss-Knights.

Lelouch has his Knightmare-Knight, Tactician-Bishop, a pawn, and his King now glowing with the Aura of Command.

Final Move:

Lelouch smiles, fingers steepled.

"You were a worthy opponent, nature spirit. But... checkmate."

Lelouch sacrifices his pawn, triggering its Geass Protocol: any piece within one diagonal move becomes locked for two turns.

Dendrite's Queen is caught.

Lelouch moves his Knightmare-Knight in a double-leap pattern, bypassing the root defenses.

Checkmate.

Result:

Lelouch vi Britannia Wins

The board dissolves in red energy as Lelouch stands.

"In chess, as in revolution, it's not about power... it's about precision."

He turns, cape billowing, and disappears into the Rift.

Meanwhile, the internet goes into complete meltdown:

MrBeast: "Did I just watch anime chess and love it???" Gotham Chess: "I need to understand how that pawn had Geass." Connor from Trash Taste: "Lelouch playing chess is like watching someone code in 4D."

Even Magnus Carlsen tweets:

"I want next."

LUMINA CHESS – FINAL ROUND:

After Lelouch's brilliant victory, the tension in the arena reaches a fever pitch. The Rift pulses with an electric hum, and an eerie silence falls over the spectators. Everyone is waiting for the final challenger to emerge a mind that rivals Lelouch's, someone who can match his intellect and manipulation on the chessboard.

THE FINAL CHALLENGER:

As the Rift cracks open once more, the silhouette of a new figure steps forward. The crowd gasps.

It's the one, the only:

Light Yagami from Death Note

His cool demeanor is unmistakable as he walks toward the board. His piercing eyes scan the arena, and he flashes a sly smile the same one that captivated so many through the battles of Kira. Light takes his seat, and the world knows: this will be a battle of geniuses.

Light Yagami:

"I've always believed that the mind is the ultimate weapon, Lelouch. I look forward to testing that theory against you."

Lelouch smirks in response. "Let's make it interesting, Light."

The stage is set. The board pulses with energy.

TURN 1:

Lelouch (White):

Pawn to E4 (Standard opening calculated, as expected.)

Light (Black):

Pawn to E5 (Matching his opponent Light never takes the first move lightly.)

TURN 2:

Lelouch:

Knight to F3 (The classic development preparing for a solid middle game.)

Light:

Knight to C6 (Countering the development Light is always prepared to act after analyzing his opponent's first moves.)

TURN 3:

Lelouch:

Bishop to C4 (Aiming at the f7 square a classic setup for an aggressive opening.)

Light:

Bishop to B5 (Pinning Lelouch's knight to his king Light immediately counters with a defensive measure, keeping Lelouch's aggression in check.)

TURN 4:

Lelouch:

Pawn to D3 (Securing his position a patient play, setting up for future strategies.)

Light:

Pawn to D6 (Creating a solid defense Light isn't one to be rash.)

TURN 5:

Lelouch:

Queen to F3 (Taking control of the diagonal, eyeing Light's weakened f7 pawn an aggressive setup.)

Light:

Knight to F6 (Light responds, developing his knight and preparing to protect his king.)

TURN 6:

Lelouch:

Castle Queenside (A sudden shift Lelouch moves his king to the opposite side, throwing Light's calculations off.)

Light:

Pawn to C6 (Pushing his pawn forward, establishing control of the center.)

TURN 7:

Lelouch:

Pawn to A3 (Securing his queen's side, preparing for further expansion.)

Light:

Queen to F6 (Defensive aggression Light seems to be playing cautiously, but with an underlying threat.)

TURN 8:

Lelouch:

Knight to D2 (Preparing for a strike with his knight and queen.)

Light:

Bishop to D7 (Moving his pieces into defensive positions, but also setting up for a counterstrike.)

TURN 9:

Lelouch:

Pawn to H3 (Ensuring his pawn structure is solid, cautious yet forward-thinking.)

Light:

Pawn to H5 (Pushing forward aggressively, threatening Lelouch's king-side and forcing him into a defensive posture.)

The game is slow, methodical, and precise. Every move is a step closer to a brilliant checkmate or an elaborate trap.

MID-GAME TURN 10:

Lelouch's queen and knight begin to work in unison, attacking Light's weakened pawn structure on the king-side.

Meanwhile, Light is calmly setting up a deathtrap. His pieces are positioned in such a way that every move Lelouch makes seems to fall into place and Light can almost predict his next step, just as he did when playing Kira.

TURN 11:

Lelouch:

Queen to H5 (Launching a surprise attack, forcing Light to respond immediately.)

Light:

King to H7 (Light steps away as always, calculating, never panicked.)

TURN 12:

Lelouch:

Knight to F3 (Lelouch's knight now attacks Light's king directly, a critical move.)

Light:

Knight to E5 (Light captures the knight, breaking Lelouch's momentum and striking back with a counterattack.)

ENDGAME TURN 13:

Both players have only a few pieces left. The board is nearly completely cleared, save for Light's King, Queen, and Knight, and Lelouch's King, Queen, and Bishop.

TURN 14:

Lelouch:

Queen to H6 (Lelouch attacks pushing for the final strike, checking Light's King!)

Light:

Knight to G6 (Blocking the check Light isn't giving up yet. He's still in control, even if it doesn't seem like it.)

FINAL MOVE – TURN 15:

Lelouch makes his decisive move he pushes his queen and forces Light into a corner, where his king is left with only one move.

Lelouch:

Queen to F7 (Checkmate.)

Winner: Lelouch vi Britannia

"In the end, Light, you were the one who underestimated me.

Aftermath:

The crowd roars as Lelouch's chessboard shimmers and dissolves, the final moments of his victory hanging in the air. Light Yagami stands, his eyes narrowed in recognition, though his trademark smile is now gone.

Lelouch (bowing):

"Checkmate. The game is over."

The screen flashes as Earth's people react to the brilliant final round. Social media is alight with tweets:

GothamChess:

"Well played, Lelouch. You've earned your place at the top of the chess world. Anyone up for a game of Lumina Chess?"

PewDiePie:

"These anime guys are turning chess into a full-on mind game war."

MoriCalliope :

"Lelouch just CHECKMATED Light?!?! This is my new favorite game!! 😍🔥"

xQc:

"Lelouch is a literal genius. Light? Not so much. #loser"

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