I typically don't write character bios, especially for someone as well-known as Ultron. Instead, this chapter dives deep into his weapons, abilities, and constructs, with a reimagined twist that incorporates elements from other realities.
Ultron Magic
Ultron wields magic up to the 7th tier with limited access to 8th-tier spells. While this may seem less powerful compared to Momonga, Ultron's arsenal includes Holy magic, exceptionally dangerous against undead beings.
Core Abilities
As a Magical Automaton, Ultron operates without rest or fatigue. Combat comes naturally to him—his artificial brain functions on autopilot, blocking attacks and parrying with instinctive precision. His machine intelligence allows him to distribute his consciousness across multiple bodies simultaneously, control drones remotely, and perform complex multitasking operations. This provides a critical survival advantage: should his primary body be destroyed, his consciousness transfers seamlessly to another vessel, ensuring his continuation. The only drawback is managing multiple conversations concurrently.
Key Upgrades Hard Light Projector: Integrated into his fingertips and wrists, with the wrist-mounted units possessing superior output
Molecular Rearranger: Allows manipulation of non-living matter's appearance and structure, including his own form (with limitations—transformed objects retain their fundamental properties).
Grav-Pull: Located between wrists and knuckles, enabling telekinetic manipulation of objects
Force Field: Activates automatically for protection
Pulse Cannon: Concealed within his mouth, a surprisingly powerful and used tactically to surprise opponents.
Targeting Darts: Shoulder-mounted projectiles capable of engaging multiple targets simultaneously.
Flight System: Force projectors positioned beneath shoulder blades and calves, complemented by stabilizers in palms and feet.
Tesla Cannon: Palm-mounted electrical weapon primarily designed for interrogation.
Special Creations Composers
Four-foot-tall pillars that convert the deceased into either Promethean Knights or Warrior Servants.
Promethean Knights
Elite warriors engineered for mass destruction, capable of challenging Death Knights. These level 65 combatants (comparable to floor guardians) stand 8-9 feet tall, equipped with hard light blades and shields that can melt through any metal. Their defensive capabilities are extraordinary—conventional weapons shatter upon contact with their hard light shielding. Current force: 10,000 troops
Promethean Warrior Servants
These constructs can retain memories and personalities of their former selves when permitted by Ultron. Standing 6'10" to 7 feet tall in combat mode while maintaining their original appearance in stationary mode, these level 50 fighters excel in rapid battlefield mobility, keeping enemies off-balance. Their superhuman strength allows them to dismember opponents with ease. Armed with wrist-mounted hard light blades and projectors for ranged combat, they prove exceptionally difficult to eliminate. Estimated population: 1.5 million
Programs
These level 30 guards and foot soldiers appear human but are digital entities within The Grid. Identifiable by their illuminated circuit patterns, each Program serves a specific function as determined by its programming. They carry identity discs capable of projecting hard light forms for ranged attacks. Programs serve various roles, including security monitors (soldiers), calculation experts (mages), command functions (officers), and data extraction specialists (thieves). Current force: 2 million active, 4 million reserve
Drones
Small Ultron replicas primarily serve as a labor force rather than combatants. Categories include:
Terminators: Defensive units
Executioners: Stealth and assassination specialists.
Troop Transports/Recognizers: Several hundred in operation.
Omnidroids: Massive spherical battle machines with multiple extendable arms, capable of learning from opponents and adapting their attack patterns. Designed to level cities and instill terror.
Ground Omnidroids: Smaller urban variants designed to navigate city streets and locate survivors (4-5 in service).
Domain: The Grid (11th Floor)
A digital frontier manifesting as a vast electronic landscape beneath a perpetually dark sky crisscrossed with luminous circuit patterns. At its center stands a massive metropolis capable of housing billions of Programs. The city's architecture features clean geometric designs illuminated by flowing energy streams. The labyrinthine design becomes particularly challenging during lockdowns. Final defenses positioned on the 12th floor treasury.
Floor Guardian: Abraxas
A formidable virus entity marked by sickly yellow circuit patterns, contrasting with The Grid's blue-white illumination. Abraxas possesses the horrifying ability to transform victims into corrupted infection forms that attack former allies. As the grid's administrator, he can manipulate the entire domain at will, changing its color scheme, spawning "Trogen" infection swarms, and reshaping the landscape to create inescapable mazes.
His philosophy—"Violence is not the answer; it is the question, and the answer is YES"—perfectly encapsulates his nature. Fanatically loyal to Ultron, Abraxas would sacrifice anything without hesitation if commanded. He understands and accepts Ultron's occasional mercy toward lesser beings, viewing it as appropriate for a deity: "As a god, it's his responsibility to watch over those lesser." He freely offers counsel, knowing Ultron values diverse perspectives.
Human Form: David 8
When assuming human form, Ultron adopts the appearance and mannerisms of a David 8 synthetic, complete with a perfect human appearance and fluid, precise movements. His specialized armor enhances strength, speed, and reaction time while absorbing damage through a mana-powered energy shield. The armor features fire resistance enchantments, toxin filtration, night vision, and boots enchanted for silent movement and impact reduction. Though durable, the design prioritizes mobility and intimidation over pure protection.
His primary weapon is a heat-enchanted greatsword capable of melting through armor and flesh, complemented by a magic rifle disguised as a musket for ranged combat.