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Chapter 4 - Cursed! You just gotta live with it. - 4

[Shorter Story - Third Person]

Mr. Anagram sits on the exam table. The doctor he's seeing, examining his eyes, "ears", and his breathing.

"Y'know doc, this curse thing has been mesing with me for quite some time." he says.

"You sure this 'curse' is just bothering you? It looks to have taken over your entire anatomy, where are your ears? Your just like a human but you-"

"That's just how I look. There's this thing, he called it the 'Randomizer'"

A few months before Mr. Anagram got cursed with a vile thing known as the Randomizer. It make his life rely on video-game-like RNG (Random Number Generation). Ever sense then, simple tasks, like walking up stairs, cooking complex meals, and more have been getting incredibly difficult. Mr. Anagram flashes back to walking up a small flight of stairs up to his apartment, he walked up half way, nothing on the stairs, nothing preventing him fro scaling them, but he falls, terribly, almost breaking his arm. He vividly remembers a message in his head as he fell: "You tried to scale the stairs… But it failed!" This event has happened so many times that he just had to find a way to undo it. Though he didn't know the first thing about curse removal, so he just whent to a doctor. This places us where we are now.

"About this Randomizer thing… you said this was a curse. Is that just a saying or is it true?" The doctor said

"It's an actual curse. It sucks. I was wondering if you had anything for this."

"What do I look like? A witch-doctor? How did you suppose that I would know how to get rid of this."

"This is an 'all purpose' hospital afterall. Do you have anybody for something like this?"

"Ok, give us a second." The doctor said, stepping out of the room.

Nearly a minute later, seemingly the same guy walks in, wearing a heavy leather wizard's cap adjourned with a purple cross (Meaning magical wellness).

"Did you just put on a hat?" Mr. Anagram asks

"No, no, this hospital is ran by clones. That's all"

"Alright, and I'm assuming your the 'witch-doctor' I seek."

"Yes, and ive been told of your condition by another clone. The best we have is this ability blocker kit."

The doctor hands Mr. Anagram a light metal box with an alchemic rune on it, albeit crossed out.

"When the 'ability' you want to block out occurs, draw blood using the seringe, then eject the blood into the pouch and shake until the pink strip on it becomes red. Wait a day, then take the pills in the pouch." He explained.

"How often should I take them?"

"Every two days until the curse fizzles out."

Later….

Mr. Anagram walks home with the box. Hopeful that this will free him from his problematic curse. He enters his apartment and lies on the couch. "Now all I have to do is wait." he thought. And wait he did. He sat there for a few hours, doing random things hoping to trigger the Randomizer. A few minutes later, he tried cutting on the tv to de-stress a bit. "You Tried To Cut On The TV… But It Failed!" The message flashed in Anagram's mind. He rushed over to the box, jabbing his arm with the syringe, getting an ample amount of blood. He pokes it into the pouch and ejects the blood. He has no idea how it works, do the pills just synthisize out of nowhere? Are there some in there already? How does the pill know to block abilities? What type of medicine is this?! He shook the pouch, the pink strip turned red. He was about to rip the packaging open to take a pill, to free himself. But he remembered the day long period before he can take one. Luckily it was getting late, sleeping is a good way to skip the night, so he whent to prepare himself for bed.

Leaving the pouch of "curing" pills on his table.

That night Anagram had a dream, a recurring one. The one where he was normal again. Happily enjoying a job, getting paid, and coming home to a dog who loves him. He woke up the next morning with a sigh. He notices that the pouch sits with a dull glow. He didn't mention anything about that. Mr. Anagram decided to walk about the city he lived in, to kill time before he can free himself. He looks around for potential jobs to take, and tries to find a local kennel but has no luck. All this thought of normality made him wonder: "Will I miss having supernatural stuff happen?" Don't get him wrong, Anagram's fights With Known where incredibly taxing on him but they where fun. He spent an entire day jobhunting with this thought in his head. He returned home about the same time he first pricked his arm with the syringe. Only a few more minutes. He waited, seeing the pill's dull red glow turn green showing completion. He ripped open the pouch with the pills and took one immediately. He lied down on his couch waiting for the tense, heartgripping, tension of the Randomizer wash away. Yet the opposite happens. His ribs grips around his lungs and heart. His breathing getting tight. He knew there'd be side effects, but he felt like his heart would pop due to the pressure. He felt like he was having a stroke, brain throbbing out of his skull. The pain soon became unbearable, causing him to pass out in a white light.

He awoke in a plains area, surrounded by beautiful trees, birds flying about.

"Wh-What! WHERE AM I??? The sky is pretty, but WHERE AM I?!" Mr. Anagram shouts into the domed glass sky.

"You tried to break a curse using modern means eh'?" A figure says

An old man in washed out robes approached Mr. Anagram, he had sunken eyes, and blond hair.

"Who are you? Where am I?"

"Ah, yes yes, the usual questions…Your here at the Katarwos Park, and I'm the Cursekeeper, keeper of ancient curses."

"OH MY GOD AM I BEING PUNISHED?! Ohhh man! I just wanted to live a normal life…" Anagram stuttered.

"Yes and no visitor. You tried getting rid of a curse, a curse placed on you by a god, by un-godly means. And as you can see your free of your curse."

Mr. Anagram realises that the Randomizer hadn't gone off in a bit, sighing in realisation. He looks up at the sky above him, it's beautiful.

"Like the view eh? Well get used to it because you can't leave here" The Cursekeeper says with a smirk.

"What."

"Your free of your curse, yes. But the caveat is that you can't leave here."

"But, I have a life! I think! It's nice here but I gotta go!"

"Lucky for you I'll give you a choice. Depart from the Katarwos Park, and imbrace your curse? Or stay here with me, curse-free for all etrnity?"

Mr. Anagram ponders under the weight of the choices. Looking around trying to clear his mind. Slowly he notices dirt mounds with crosses adjourning them dotting the landscape. He shivers, realising the choice he must make.

"I'll Imbrace The Curse." Mr. Anagram says.

The Cursekeeper nods, pointing at Mr. Anagram's chest. The gear reappears spinning and spinning.

"Before you depart, try stopping the gear…" The Cursekeeper asks.

Mr. Anagram thinks for a moment, "Stop the gear… stop, the, gear?" He imagines free movement, control over his path. This is perfect symbolism, albeit useless, as the gear stops as soon as he thought 'stop'.

"Good, you can control it. Goodbye, I'd better not see you again." Said the Cursekeeper.

Anagram's chest gets tight again, the constrictions around his lungs grow unbearable. He falls to the floor, and passes out in another white light.

He reawakes on his couch, the gear visible and spinning. His landlord rushes in shouting like a mad dog (It's probably because his landlord is literally a dog)

"WHAT WAS THAT LIGHT!? ANAGRAM IF SOMETHING HAPPENS LIKE THAT AGAIN IT'LL BE AN EVICTION FOR YOU!!!"

Then he started yapping, slang and literall sense, and he was barking, this whent on for a bit. With Mr. Anagram's head numb from the entire ordeal and the acceptance of his curse. He does not know if this is a good or bad thing for him, but all he knows is that things are going to get very interesting soon.

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